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Company:  Kabam
Industry:  Cool Jobs
Video Game
Job Type:  Full Time
Country:  Canada
State/Province:  British Columbia
City:  Vancouver
Salary/Earnings:  Inquire
03/17/2024 05:20 AM
At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…
We are looking for a Senior Technical Artist to join our Vancouver studio! You possess a combination of technical ability with an eye toward high visual fidelity. You can clearly articulate the capabilities and limitations of the technology to the Creative team while promoting the needs of artists and finding solutions to technical issues. You are recognized as a bridge between artists and engineers.

In this role, you can expect to:

    • Working closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integration
    • Developing pipelines and tools for the team
    • Contributing to rigging characters, and supporting animators using those rigs
    • Researching and prototyping cutting-edge tools and rigging techniques
    • Finding creative solutions to realize artistic visions within the technical limits
    • Support VFX artists, modelers, and animators as they produce art assets

To be successful in this role, your background includes:

    • 5+ years development experience in Unity
    • Solid game industry experience, specifically in a technical artist role
    • Comfortable with troubleshooting artist technical problems
    • Proficiency in Maya and/or Motionbuilder and creating tools in these programs using Python
    • Knowledge of art optimization techniques
    • Excellent communication skills, both verbal and written
    • Experience in Unity Scripting (C#)
    • Ability to work in a fast-paced environment and prioritize tasks accordingly
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